Spiritual Staff
(Invocation)(Combat)

Range:  40 yards
Components:  V, S, M
Duration:  3 rounds + 1 round per level
Casting Time:  6
Area of Effect:  Special
Saving Throw:  None

This spell is a more powerful version of the 2nd-level priest spell spiritual hammer. The spell creates a shimmering field of force shaped vaguely like a staff. The staff strikes for 1d6 points of damage against all opponents, and further has a magical bonus of +1 for every 3 levels of the priest. This bonus applies for purposes of hitting creatures only hit by magical weapons, attack rolls, and damage rolls. Unlike spiritual hammer, spiritual staff strikes as a fighter of equal level to the priest who cast the spell. Spiritual staff also gains multiple attacks as a proficient fighter of equal level to the priest who cast the spell (i.e., priests level 1-6: 1/1, level 7-12: 3/2, level 13+: 2/1).
The material component is a normal staff anointed with either a dose of a potion of heroism, or the blood of a 5th- or higher level fighter, which disappears when the spell is cast. For further restrictions, see the 2nd-level priest spell spiritual hammer.

